Saturday, 24 September 9707

09. PLANNING - SHOT LIST 2ND DRAFT




No. 1 Mid shot

Boiler Room

From top of stairs

Man walks down the stairs with his back to the camera, not showing the bad half of his face. As he gets to the bottom of the stairs he turns right into the next room.

No camera movement.


FX: diegetic sounds of footsteps over the top of non-diegetic sound of eerie music.




Transition …CUT TO:
 


No. 2 Long Shot

Boiler Room

From in front of the man

Man walks towards the camera with his head down and a limp.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 3 Close up

Boiler Room

In front of the torch

Man hands as he turns on the torch.


FX: Diegetic sound of the torch switch. Non-diegetic sound of eerie music.



Transition …CUT TO:



No. 4 Mid Shot

Boiler Room

From the side of the man

Camera facing the wall in order to see the man’s shadow as he walks past.


FX: non-diegetic sound of eerie music.



Transition …CUT TO:



No. 5 Mid Shot

Boiler Room

From in front of the man

Man goes into the Shrine room; camera pans left to follow him from behind as he faces the Shrine.


FX: diegetic sounds of footsteps over the top of non-diegetic sound of eerie music.




Transition …CUT TO:



No. 6 Close up

Boiler Room

From over the man’s shoulder

Close up of the Shrine.


FX: Non-diegetic sound of eerie music.




Transition …CUT TO:
  


No. 7 Mid-shot

Boiler Room

From behind the man

Man kneels down if front of the Shrine.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 8 Close up

Boiler Room

From over the man’s shoulder

Close up of the Crucifix from the Shrine.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 9 Close up

Boiler Room

From over the man’s shoulder

Close up of the skull from the Shrine.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 10 Mid shot

Boiler Room

From the side of the man

Man starts to pray, man in the left of the shot and the Shrine in the right.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 11 Mid shot

Boiler Room

From behind the man

Man slowly stands up.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 12 Mid shot

Boiler Room

From Side of the man

Man reaches into his pocket.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:


No. 13 Close up/POV shot

Boiler Room

As if the man is looking down

Man’s hands as he unfolds a burnt picture and puts it in front of the shrine.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 14 Close up

Boiler Room

In front of the picture

The picture.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 15 Close up

Boiler Room

From over the man’s shoulder

Close up of the Barbie doll on the shrine.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 16 Mid shot

Boiler Room

From behind of man

Man slowly raises his arms to take down his hood.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 17 Mid shot

Boiler Room

From the side of the man

Another angle of the man raising his arms.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 18 Close up

Boiler Room

From in front of the man

Man has his head down then as he takes his hood off he lifts his head to reveal his face.


FX: non-diegetic sound of eerie music.




Transition …CUT TO:



No. 19

Boiler Room

Blackout with title: TORMENT.




Transition …CUT TO:

10. PLANNING - MAKE UP TUTORIAL



  





11. CONSTRUCTION - FINAL PIECE


FINAL:


12. EVALUATION


1. How does your media product use, develop, or challenge codes and conventions of real media products?




2. How does your media product represent particular social groups?



3. What kind of media institution might distribute your media product and why?




4/5. Who would be the audience for your media product and how did you attract/address them?



6. What have you learned about technologies in the process of constructing this product?



7. Looking back at your preliminary task, what do you think you have learned in the progression from it to the full product?



13. PRELIMINARY TASK


Here is our preliminary task video (Claudia, Jess, Max and Toby).

Evaluation
1)    How well does your preliminary task fulfil the brief?


Our preliminary task fulfils the brief because it meets the criteria required. We did this by including a character opening a door, crossing the room, sitting down then having a brief conversation with another character. We also used the camera shot required (shot/reverse shot). Even though we did fulfil the brief there is still a lot of room for improvement.

2)    What obstacles did you overcome in order complete the preliminary task?


The main obstacle we had to overcome was making sure we had filmed and edited our preliminary task by the deadline. This was an obstacle for us because we missed a lesson of filming as a member of our group wasn't there so we were already falling behind. Then when our whole group were present we had trouble with making sure we filmed everything correctly. After that, the editing was a lot quicker so we did manage to catch up.

3)    How could you have improved the production values of your preliminary task?


I feel we could have improved our task by focusing more, planning before we started filming and being more time efficient.

4)    What tutorials did you use in order to help you complete the preliminary task?


We did not use any tutorials in order to help complete our preliminary task. If we had done it may have made our preliminary task better so we will consider this when making our main task.

5)    What important lessons have you’re learned in preparation for completing your main task?


I have learned that for our main task we will need to plan more efficiently before filming and that we need to manage our time better. This will help our main task because by planning we could potentially have better ideas and by managing our time better we will ensure that we have done everything correctly before the deadline.

Sunday, 14 September 2014

Foundation Production - Research Task 1

1. SHUTTER SPEED
Definition: The nominal time for which a shutter is open at a given setting.

2. IRIS
Definition: An adjustable aperture used to control the amount of light coming through the lens.

3. ISO (FILM SPEED)
Definition: Controls the sensitivity of the film or the sensor that absorbs the light.

4. CANON 600D